module Base
{
	fixing Fix 93 Lincoln Town Car Seat
	{
	   Require = Base.93townCarSeatFront1;Base.93townCarSeatRear1,
	   ConditionModifier = 0.5,

       Fixer = Base.DuctTape=2;Mechanics=1,
	}
	
	fixing Fix 93 Lincoln Town Car Trunk Welding
	{
	   Require = Base.93townCarTrunkFloor1;Base.93townCarTrunk1;Base.93townCarMiniBar1;Base.93townCarTrunkRack1,
	   GlobalItem = Base.BlowTorch=5,
	   ConditionModifier = 1.2,

       Fixer = Base.SheetMetal; MetalWelding=3;Mechanics=2,
       Fixer = Base.SmallSheetMetal=2; MetalWelding=3;Mechanics=2,
	}

	fixing Fix 93 Lincoln Town Car Hood Welding
	{
	   Require = Base.93townCarEngineDoor1,
	   GlobalItem = Base.BlowTorch=5,
	   ConditionModifier = 1.2,

       Fixer = Base.SheetMetal; MetalWelding=1;Mechanics=2,
       Fixer = Base.SmallSheetMetal=2; MetalWelding=1;Mechanics=2,
	}

    	fixing Fix 93 Lincoln Town Car Hood
	{
	   Require = Base.93townCarEngineDoor1,
	   GlobalItem = Base.Screws=8,
	   ConditionModifier = 0.5,

       Fixer = Base.SheetMetal; Mechanics=2,
	}

	fixing Fix 93 Lincoln Town Car Trunk Lid Welding
    {
       Require = Base.93townCarTrunkDoor1,
       GlobalItem = Base.BlowTorch=5,
       ConditionModifier = 1.2,

       Fixer = Base.SheetMetal; MetalWelding=1;Mechanics=2,
       Fixer = Base.SmallSheetMetal=2; MetalWelding=1;Mechanics=2,
    }

    fixing Fix 93 Lincoln Town Car Trunk Lid
	{
       Require = Base.93townCarTrunkDoor1,
	   GlobalItem = Base.Screws=8,
	   ConditionModifier = 0.5,

       Fixer = Base.SheetMetal; Mechanics=2,
	}

	fixing Fix 93 Lincoln Town Car Door Welding
	{
	   Require = Base.93townCarFrontDoor1;Base.93townCarRearDoor1,
	   GlobalItem = Base.BlowTorch=5,
	   ConditionModifier = 1.2,

       Fixer = Base.SheetMetal; MetalWelding=3;Mechanics=3,
       Fixer = Base.SmallSheetMetal=2; MetalWelding=3;Mechanics=3,
	}

	fixing Fix 93 Lincoln Town Car Armor Welding
    {
       Require = Base.93townCarFrontDoorArmor;Base.93townCarRearDoorArmor;Base.93townCarWindshieldArmorA;Base.93townCarWindshieldArmorB;Base.93townCarWindshieldRearArmor;Base.93townCarMiddleWindowArmor;Base.93townCarBumperFront1;Base.93townCarBullbarFrontA;Base.93townCarBullbarFrontB;Base.93townCarBullbarFrontC,
       GlobalItem = Base.BlowTorch=5,
       ConditionModifier = 0.75,

       Fixer = Base.SheetMetal; MetalWelding=4;Mechanics=4,
       Fixer = Base.SmallSheetMetal=2; MetalWelding=4;Mechanics=4,
    }

    fixing Fix 93 Lincoln Town Car Plastic Welding
    {
       Require = Base.93townCarBumperFront0;Base.93townCarBumperRear0,
       GlobalItem = Base.PlasticWeldingGun=250,
       ConditionModifier = 0.85,

       Fixer = Base.PlasticWeldingStaples100Pack; Mechanics=4,
    }

}
